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Home > Huntik TCG > Huntik TCG Comprehensive Rules > Round and Turn Sequence


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Huntik Trading Card Game Comprehensive Rules

5. Round and Turn Sequence

500. Overview

500.1 A game is divided into rounds. There can be a maximum of seven rounds.
500.1a The mission timer tracks rounds. It starts on 1 and increases by 1 at the end of each round.
500.1b The game is “in round X,” where X is the number the mission timer is on.
500.1c On odd numbered rounds (1, 3, 5, and 7), the defending player takes the first turn. On even numbered rounds (2, 4, and 6), the lead player takes the first turn.
500.1d Some modifiers change the player to go first next round. If that happens, subsequent rounds are not affected.
Example: The lead player plays the action card Take the Initiative in round 4. The lead player will go first in round 5 because of the modifier created by Take the Initiative, and will go first again in round 6 because of the rules of the game.
Take the Initiative, Free Action, Good – You go first next round.
500.2 Within a round, players alternate taking turns. On a player’s turn, he or she must do one of the following, then the next player takes a turn:
•Play a hero card, amulet card, free action card, or exhaust action card.
•Move a ready hero or obstacle he or she controls and possibly start a combat (see section 600).
•Use a hero or obstacle’s free action power or exhaust action power.
•Pass, electing to do nothing. If both players pass consecutively, the round ends.

501. End of a round
501.1 At the end of a round, the following events happen in order:
•If the mission has terms for winning at the end of a round, those terms are checked.
•Triggered powers (see section 702) that trigger at the end of the round are resolved.
•Modifiers that last until the end of the round expire.
•If it’s the end of round seven, and there’s no winner yet, the defending player wins.
•The mission timer is increased by 1.

502. Start of a round
502.1 At the start of each round (starting with round 2), the following events happen in order:
•Unstun all stunned cards.
•Ready all heroes and features.
•Each player draws two cards.
•Resolve triggered powers (see section 702) that trigger at the start of the round.
 

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Huntik is an Italian animated TV series created by Iginio Straffi of Rainbow S.p.A., as a co-production with Big Bocca Productions (an Irish entertainment production and licensing company owned by Richard McWilliam, CEO and owner of The Upper Deck Company, LLC and Rainbow S.p.A.).

Huntik made its debut at the MIPCOM show in Cannes, and premiered January 3, 2009 in the U.S. on The CW4Kids. Created and directed by legendary Italian animator Iginio Straffi (who also created The Winx Club and Monster Allergies), Huntik was awarded as best cartoon for entertainment and business opportunities at MIPJunior, a leading international exhibition dedicated to children's tv programmes.

Huntik TV series was broadcast in Italy on Rai 2 and in foreign channels including the The CW4Kids (United States), Disney XD -previously Jetix- (UK & Ireland), MTV3 (Finland), Rede Record (Brazil), Jetix / Disney XD (Netherlands), Childern Channel (Israel), RTL II (Germany), ZAZ (Mexico), Network Ten (Australia), TV Tokyo (Japan), South Africa, Singapore, Greece, Austria, Portugal and the Philippines.

Huntik trading card game, produced by Upper Deck Entertainment, was released in 2009 in Starter decks and booster packs. A line of Huntik action figures has also been released by Upper Deck.

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